On Xbox One, the game ran at 900p and still regularly dipped on the frame-rate side when the action got too hot. As Digital Foundry explained back in March, even on Xbox One X Ori and the Will of the Wisps still experienced heavy frame drops on launch and a few other performance issues. It may look a bright 2D platformer at first glance, but Ori and the Will of the Wisps is anything but that. If it were to ever happen though I can tell you that it would be (an) extremely difficult port to make run at 60fps. “Right now we don’t have anything to share when it comes to Ori and the Will of the Wisps port,” Korol wrote. In a recent Reddit Ask Me Anything session, Moon Studios lead engineer Gennadiy Korol was quizzed on if Ori and the Will of the Wisps would head on over to Nintendo Switch like the first game, Ori and the Blind Forest, did in 2019. Just don’t expect to see it make the hop over to Nintendo Switch anytime soon…or ever. As an expression of art, Ori’s latest venture is a visual and an audio masterpiece on the Xbox One. The game is stellar, its challenge is tight and it happens to be put together with love and care. Six months into the hell-year that is 2020, and Ori and the Will of the Wisps exists as a brief glimmer of hope that made some of the last six months that little bit more bearable.